The planet Stygia, a pleasure capital turned ruin, feels cohesive and lived-in, a testament to People Can Fly’s worldbuilding at the time. Its central mechanic, the leash that allows you to pull objects towards you, remains the catalyst for all sorts of creative mayhem - turns out kicking a guy into a cactus is still a lot of fun six years later - and its powerful and fun weapons make finishing blows feel crunchy and satisfying. Its main distinctive ideas, though, are still a ton of fun. Its adjective-abusing gross-out humour seems less daring than it did in 2011, too kind of like watching an old episode of South Park and finding it tame and slightly embarrassing compared to the new stuff. While it runs a lot more smoothly than the original at 60fps, I noticed framerate judders when moving into new environments from a checkpoint, and frustrating invisible walls, sticky environments and the lack of a jump button speak to the most inflexible kind of linearity of that was once a mainstay of the shooter genre. Continued abuse of our services will cause your IP address to be blocked indefinitely.Elsewhere, Full Clip Edition shows its age. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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